Public results (in Bulgarian) received under the First stage of the project (December 2017 - May 2019).
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Type: R = Report, A = Publication, E = Events, O = Other, S = Software applicationResult | WP | Month | Type | Access | Qty |
---|---|---|---|---|---|
Comparative analyses of SOTA in adaptive player-centric video games with intelligent agents for education purposes, game construction platforms, and methods and techniques of gaming based learning |
WP1 | 04 | R | P | 1 |
Analysis of needs of target users of educational video games | WP1 | 06 | R | P | 1 |
Analysis of needs of target users of platforms for construction of educational video games |
WP1 | 08 | R | P | 1 |
Declarative model of educational maze games with semantic structuring of game and didactic content |
WP2 | 15 | R | P | 1 |
Model of gameplay and players interactions in video games for education | WP2 | 16 | R | P | 1 |
Proactive GBL scenarios and game didactic tasks | WP2 | 16 | R | P | 1 |
Detailed Dissemination Plan (DDP) | WP7 | 03 | R | L | 1 |
Project Web site (with links to any e-resource incl. archives of reports and results), logo and leaflet - in English and Bulgarian language. | WP7 | 06 | O | P | 1/1/1 |
Detailed project management plan (PMP) | WP8 | 01 | R | I | 1 |